Killingspree is a video game art piece about violence in video games. The game is a clone of Wolfenstein 3D that uses pictures of fellow gallery goers as the faces of the enemies you kill. It was commissioned for the Terraforms show at Babycastles and completed (in 18 hours) as a collaboration with Zach Gage, who has a more thorough writeup on his site. Killingspree was coded in Unity and openFrameworks.